

I thought that it might be possible to revert the fume boost to its original workings for the adventure mode (and maybe also the cups, to ensure "compatibility" with the high scores), and leave it as-is for the weekly events.

This is a little bit sad, because the high scores are now a bit. Many of the adventure high scores are now quite hard to beat beat, or really impossible, with the fume boost no longer working in mid-air. I understand why it has been nerfed, but it comes with a big flaw, in my eyes. Further it might be possible and to introduce a high score of the "total best" (displayed in the adventure tab).ģ) The Fume Boost in HCR2. It is surely hard to tell which high score is real or fake, but since it is called "community high scores", we can still allow high scores of people that post here or of people that are known to be credible (if that makes sense). Makes everything easier and we don't have to explain it over again :PĢ) There are no records yet for Desert Valley, and I don't know whether or not the displayed records are outdated. I thought it might be possible to create a summary of all the vehicles (pros and cons) and make a sticky post on /r/HillClimbRacing.

I have 3 things I want to discuss with you people, and even though they are not related I decided to put them in one post.ġ) For the last month or so, every now and then people ask for vehicle advice. In order to have your highscore be put here on the sidebar, please submit your highscore to the pinned adventure thread! Google Groups highscores page (this site is not affiliated with /r/HillClimbRacing) Hill Climb Racing 1 (without boosters) Adventure map Official Links - Fingersoft - Facebook - Twitter - Instagram - Discord - Wiki - HCR1 - HCR2Ĭommunity High Scores Click on an adventure map or an event to see high scores by vehicle! Welcome to r/HillClimbRacing! Feel free to brag about your high scores and ask for help getting your scores higher!
